Flutter Entertainment counted 18 per cent revenue growth in the US among its Q1 2025 highlights.

Flutter Entertainment

FanDuel generated revenues of US$1.67bn in Q1, up from $1.4bn in Q1 2024.

International revenue, which is now an enlarged arm featuring a range of markets and brands, was $2bn, up one per cent from $1.99bn year-on-year.

Flutter’s group revenue hit $3.67bn, up eight per cent year-on-year.

US adjusted EBITDA climbed 519 per cent from $26m to $161m, but International adjusted EBITDA fell one per cent from $524m to $518m. Nevertheless, overall adjusted EBITDA climbed 20 per cent to $616m.

Flutter CEO Peter Jackson said: “I am pleased with the performance of the business during the first quarter, with the scaling of our US business driving a step change in the earnings profile of the group.

“FanDuel continues to win in the US, retaining leadership positions in both online sports betting and igaming, while we saw a positive performance within International, where our scale and the competitive advantages of our Flutter Edge have been enhanced by the acquisition of Snai in Italy.

“We are delivering against our strategic priorities, with clear optionality as an 'and' business that can create significant value through a combination of organic growth, accretive M&A and returns to shareholders. The global regulated market opportunity is significant, and Flutter remains uniquely positioned to win."

In the US, Flutter’s sportsbook revenue grew 15 per cent and igaming revenue climbed 32 per cent. International sportsbook revenue fell two per cent but igaming revenue was up four per cent.

UK revenue grew two per cent, Southern Europe and Africa revenue climbed 14 per cent and Central and Eastern Europe revenue was up 15 per cent.

However, APAC revenue fell 13 per cent and Brazil revenue dropped 44 per cent, which Flutter said reflected “the transitory impact of customer re-registration friction in the newly regulated market.”