The UK-based laser maze specialist, Veqtor, is working on progressive escape rooms, a format in which players have a set amount of time to complete a puzzle room that leads to another and so on.

The advantage of this is when a group has moved on to room number two, an operator can get a second group into room number one, and have it work like a game of golf, rather than just putting one group into a single room for an hour.
“The progressive game is still being fleshed out, but we expect to have our first ones installed by spring,” said Veqtor’s owner, Jonathan Plache.
The company is also investing heavily in changeable media within its escape rooms.
“The issue with escape rooms is return-customers. Escape rooms have taken off in a huge way but once someone has done a room they know how to solve it. So getting people back in the door is difficult. But with changeable media this wouldn’t be a problem, the question at the moment is how to apply media to the escape room format that we know and love at the moment.”
With changeable media, even though a player understands the premise of a room, the puzzles will have changed. Plache also pointed out that media based rooms have the potential for more sophisticated point systems, meaning a player could get a score at the end of a session.
“And as we have seen, point systems get people back in the door, because they want to beat their friends and family who may be won the last time around,” he said.