The rising popularity of VR-based 360-degree content is set to drive huge growth in the location-based entertainment market.

VR, goggles

The location-based entertainment market is expected to grow worldwide from US$1.4m in 2022 to US$2.9m by 2028, due to the rising popularity of VR-based 360-degree content, according to market intelligence platform ReportLinker.

Asia Pacific is expected to register the highest growth in the location-based entertainment market during this period because of its many emerging economies, such as China, India, Japan, Australia, and South Korea.

The high number of amusement and theme parks present in countries such as Japan, Australia, South Korea, India, and China, is also expected to create lucrative growth opportunities for location-based entertainment providers.