Immersive Gamebox, the operator of immersive group gaming experiences, has been acquired after entering administration in December 2024.

The company has been acquired by Harlan Capital Partners, with Immersive Gamebox’s former president and COO, Lisa Paton, being elevated to CEO.
It builds on Immersive Gamebox’s best two months on record in December 2024 and January 2025, when the company achieved what it called “unprecedented revenue milestones” and opened two new franchise locations in France and Canada.
Paton said: “This is an exciting moment for Immersive Gamebox. Securing the support of Harlan Capital Partners gives us the foundation to continue an expansion of our global footprint whilst consistently delivering exceptional experiences for our players. I am thrilled to lead our talented team for this next chapter as we redefine what it means to connect and have fun through immersive gaming.”
As part of the acquisition, three new industry leaders have been appointed to the company’s board. Dan Donahue, former COO of ICM Partners; Stephen Colvin, former global COO of Bloomberg; and Brook Land, a London-based attorney with extensive media experience have all joined the board.
Immersive Gamebox currently has 32 locations globally and uses technology like motion-tracking, projection mapping and touch-sensitive walls to create interactive games using IP such as Squid Game and Ghostbusters.