Clip ’n Climb has compiled and launched a detailed white paper setting out its predictions for the sector, suggesting that gamification will play a greater role in sport-based attractions.

It commissioned the services of futurologist Dr Ian Pearson, fellow of the British Computer Society and the Royal Society of Arts and Commerce, to review the current market situation, analyse existing trends and make informed predictions on the future of the market.
Pearson said: “Based on the research and my investigations, I strongly believe that activities such as indoor climbing, teamed with advanced technology can help to develop confidence in people of all ages, encouraging families to bond through fitness.
“Tracking and comparing movements, scores and levels of improvement help individuals to achieve their full potential. Real-time or post-activity feedback can add to this leisure experience and encourage the person to improve their performance too.”