THE ability to substitute cash for another medium is a significant step forward in improving the gaming experience, but cashless systems have limited appeal in the amusement sector.
Switch Bowling may be a newcomer to the industry in the sense that it was established in 2005, but with a management team that has over 30 years' experience in the bowling and indoor recreation industry behind it you can be sure a solid base of expertise is being combined with youth and ingenuity.
The first question most people ask is where did Nick Harding's operating company get the name Praesepe?
The latest city visit sees Kevin Williams walk around the Big Apple. One of the most well-known cities in the world offers some unusual surprises that proves amusement, rather than being a dead prospect, is alive and very much kicking
Elo TouchSystems invented touch and has been providing solutions to a number of markets including the gaming and amusement industry ever since. Helen Fletcher spoke with Marcel Oelen, managing director of Suzo Happ in Europe, distributor of Elo's products
Much like its famous Volcano brand, Ritzio International has erupted, fast establishing itself as one of the major multinational gaming companies, as Simon Fowles discovers…
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