InterGame looks at the challenges the industry’s creative minds face when designing consistently high-quality games.

Creative

THE ingenuity of today’s games and software is limited only by the imagination and talent of the companies behind their design.

Many of the major players in the amusements industry have been operating for decades and have been honing their design techniques for just as long. These techniques often differ greatly from company to company but impressing and entertaining the player has always remained the highest priority, explained Holly Hampton, director of product development at Bay Tek Games.

Read the full article in the April issue of InterGame