Our development team consists of passionate gamers, driven to make the most fun, engaging and rewarding games and experiences for our players. We collaborate, evaluate, and iterate on everything that goes into the game, with a strong focus on “easy to play, hard to master”, and great user experiences.
Creating the artistic vision of our products, from what you see and experience on screen to the cabinet you interact with at the arcade, this is a highly creative role for an artist with a vibrant imagination coupled with a high degree of artistic skill. Happy tackling the job of being an individual contributor while championing the art direction for the game, this role is highly impactful and rewarding.
Our Game Artist will value working in a highly collaborative team that celebrates artistic passion, creativity, innovation, and a strong desire to make big contributions to amazing arcade games and experiences.
Create character, creature, and structural concepts.
Create environmental concepts that include landscapes, architectural designs, props, and occasional mood paintings.
Create polished illustrations.
Iterate on in-game assets with production artists via paintovers, studies, and group critiques.
Work with team leads to flesh out and expand the games artistic direction beyond the screen, contributing to the cabinet design, cabinet art, lighting, and gameplay.
Develop relationships with the design, engineering and software teams to help maintain a “Gameplay First” approach to game development.
Create storyboard sequences that implement storytelling and communication objectives.
Self-motivated, great communication skills, and a great team-player attitude.
3+ years’ experience as a concept artist.
Mastery of digital content creation tools such as Photoshop and Illustrator.
Excellent illustration skills, deep understanding of composition, colour theory, values, form, shape language, and silhouette.
Able to carry an idea from the conceptual phase to the finished illustration, and an understanding of how to adapt these ideas to real-time game environments.
A passion for video games.
Working knowledge of 3D art techniques and software packages such as Maya, 3Ds Max or Blender
Experience concepting VFX
Experience implementing artwork into Unity 3D
Interests or experience in other areas of game art (animation, FX, UI, etc…)
Experience in print production
Experience with Substance Painter
Flexible working hours
Monthly self-directed personal development days and game jams
We finish at 4:30 every Friday afternoon for social drinks and games
Work in a dynamic, creative work space located in Singapore’s technology and media hub
Live and work in amazing Singapore! One of the safest, cleanest, greenest, most well connected and multicultural cities in the world!
Being a part of the out-of-home entertainment industry, we like to have frequent team events and enjoy what the industry has to offer.
We have close relationships with key customers such as Timezone, and get to spend a lot of time in their centres
Posted: 8th Jan 2019
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