Within an ever-innovative range of games and experiences on the market, the way we pay for amusement has followed suit, writes Dan Snook.

Consumers are a demanding bunch - never more so than currently.
Hyper-connectivity and convenience are now driving most transactions for the average human. We’re used to next-day delivery, food to go, drive-throughs and express lanes, so it stands to reason that this is important for our sector too.