LAI Games VP of research and development, Shannon Perell, recently visited D-Box world headquarters in Quebec, Canada to put the final touches on motion simulation for The Big Expansion Pack, the new content that will be available later this month for Virtual Rabbids: The Big Ride.

D-Box

A company that creates the motion base for a wide range of entertainment experiences, D-Box worked with Perell to ensure that the motion of the seats is precisely timed with the new video experiences created by Ubisoft, the creators of the Rabbids brand and the team behind the original Virtual Rabbids rides.

When it comes to VR, the motion control system is a critical factor in player enjoyment and game performance. The sights, sounds, and movement all work together to trick the brain and create a suspension of disbelief. If the motion is not synced correctly with the audio-visual cues, the player’s senses can’t be properly tricked, or worse, it can make the player feel nauseous.

After debuting the new Virtual Rabbids ride experiences at Bowl Expo earlier this summer to very positive reviews, the final step was to perfect the synchronisation of the D-Box motion system with the video. Perell worked closely with D-Box motion designers to ensure the three new experiences create the same level of realism that helped make the original Virtual Rabbids one of the top games in the industry.

In addition to the three new ride experiences and the three original rides, The Big Expansion Pack will also include cabinet signage and marketing support materials to educate guests about the new content, plus a set of consumables to help keep the game in top condition.