In an attempt to further implement the Chinese entertainment market regulations and enhance the checking and testing procedure of Chinese products, the Ministry of Culture of the People's Republic of China held the first Chinese National Indoor Game and Amusement Content Assessment, at Zhongshan Dragon World Game and Amusement sourcing platform in Gangkou Town, Zhongshan.

The assessment attracted more than 30 large indoor game and amusement manufacturers from Beijing, Zhongshan, Panyu, Shenzen and Guangxi. Over 600 machines had their game content, company qualification and property rights tested, in accordance with Chinese Entertainment Management Ordinance and Chinese Intellectual Property Rights Protection Act and the assessment standard developed by the Ministry of Culture of the People’s Republic of China and Chinese e-Game Industry Association Game Software Branch.


Commenting on the meeting, Zhang Xinjian, of the Ministry of Culture of the People’s Republic of China, said: “It was clearly organised and there were clear assessment standards and procedures.”


He also commented that there are not enough types of game and not enough game content in China. Manufacturers need to come up with some new ideas and look to other industries for inspiration, he said