The sports and table games sector, once threatened by the boom in home and online gaming, is starting to see its digital counterpart as more of an opportunity.

Sports games

FOR some years, manufacturers and distributors of sports and table games – products for which success hinges on the social and physical interaction of players – have been facing a conundrum.

The digital gaming revolution, in terms of the capability and reach of home video gaming and smartphone technology, appeared to sound a death knell to the suddenly quaint notion of visiting an arcade to play a game.

Read the full article in the March issue of InterGame