Scientific Games today reported results for the third quarter ended September 30, with revenue rising four per cent to $855m from $821m in the year-ago period.

The growth was achieved across every business segment. Net income was $18m compared to a net loss of $352m in the prior year period. Net income was driven by growth in revenue and a $19m gain on remeasurement of euro denominated debt versus a $4m loss last year.

Barry Cottle, president and CEO, said: “Each of our business segments is growing on both the top and bottom line, enabling us to continue on our path to 5.5 times net debt leverage by the end of 2020. 

“We showcased our great games and products at G2E which demonstrated our industry leading position as a one-stop solution across platforms and key content. This positioning will allow us to enhance partner operations, grow in existing markets and win in emerging markets.”