Media-based attractions creator Triotech has launched a new adventure for its VR Maze attraction.

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Developed by Ubisoft, Assassin’s Creed: The Temple of Anubis will be a free-roaming virtual reality experience available exclusively on Triotech’s VR platform.

Announced at IAAPA’s attractions expo in Orlando last year and eagerly awaited, the game is set in Ancient Egypt as reimagined in Assassin’s Creed Origins. Players embody the hero, Bayek, as they explore a mysterious temple. Staying true to Origins, players wield a virtual bow and arrow to use against enemies.

Because walls and obstacles of the digital world can be touched in the real world, players live a full immersion as they dodge enemies’ arrows, walk across shattered wooden planks and ultimately experience the iconic leap of faith made famous by the video game franchise.

“We are really excited to partner with Ubisoft on the well-known franchise Assassin’s Creed. Already more than 100,000 people have experienced our VR Maze all over the world, and this next chapter will definitely widen its appeal,” commented Ernest Yale, founder and CEO of Triotech.     

“We’re continuing our expansion into other areas of entertainment, leveraging our popular game brands such as Assassin’s Creed to create new experiences for fans and to capture the imagination of new audiences,” said Deborah Papiernik, senior vice president new business, Ubisoft.

Requiring only 120sq.ft to operate in, the VR Maze has a wide appeal for FECs and amusement parks as the digital content can easily be switched by clicking one button, making it possible to switch between three different experiences: Ubisoft’s Virtual Rabbids: The Big Maze, a funny and family-friendly experience, Ubisoft’s Assassin’s Creed: The Temple of Anubis, and Minotaur, which all appeal to different demographic audiences.

Triotech will be present at Euro Attractions Show in Amsterdam at booth 1-611 from September 25-27, showcasing a VR Maze directly on the show floor.